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army-guides [2025/09/18 21:22] – [EASTERN ORC ARMIES] fantasyadminarmy-guides [2025/09/18 21:24] (current) – [OGRE ARMIES] fantasyadmin
Line 257: Line 257:
 | Longbow     | 40%  | | Longbow     | 40%  |
 | Crossbow    | 40%  | | Crossbow    | 40%  |
 +
 +===== OGRE ARMIES =====
 +
 +At least 80% of an ogre army must be armed
 +primarily with ordinary combat weapons. Up to 20%
 +may be armed with missile weapons.
 +
 +^ COMBAT WEAPON TYPE        ^ MAXIMUM % ALLOWED PER ARMY ^
 +| Dagger                    | 100%                       |
 +| Improvised Weapons        | 20%                        |
 +| Sword                     | 30%                        |
 +| Axe, Mace or Hammer       | 50%                        |
 +| Spear                     | 25%                        |
 +| Polearm                   | 30%                        |
 +| Double-Handed Weapons     | 40%                        |
 +| Javelin                   | (15%)                      |
 +
 +
 +^ MISSILE WEAPONS (up to 20% of army only) ^ MAXIMUM % ALLOWED PER ARMY ^
 +| Rocks       | 100% |
 +| Crossbow    | 100% |
 +
 +===== TROLLS AND GIANTS =====
 +
 +These creatures do not form armies but are instead
 +encountered as units within other races armies. The
 +main restrictions on the weapons they can be armed
 +with are listed on their profile sheets and the weapon
 +cost tables. An additional restriction, is the fact that
 +all C class trolls are always armed with improvised
 +weapons or rocks, while B class trolls should always
 +be 50% armed with mixed weapons.
 +
 +===== MIXED ARMIES =====
 +
 +Sometimes players may wish to field armies
 +featuring two or more races. The basic mix of
 +weapons within such armies can be defi ned in one of
 +two ways:
 +
 +  - The dominant race's percentages apply. Thus a two hundred figure high elf army using wood elf allied archers would only be allowed up to 50 such archers not the 60 that would be allowed in a similar sized wood elf army.
 +  - Players simply combine two armies, with each one subject to its own restrictions.
 +
 +===== ALLIES AND MERCENARIES =====
 +
 +Allied troops can never form more than 45% of an
 +army (thus a wood elf army of two hundred figures
 +may also field up to 90 high elves.) Mercenary troops
 +can never form more than 23 % of an army, except in
 +the case of human armies where they may form up to
 +40% of an army. The relationship between the races
 +and nations of Vortimax is defined in the
 +background information.
  
army-guides.1758223362.txt.gz · Last modified: 2025/09/18 21:22 by fantasyadmin

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