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army-organisation [2025/09/18 22:04] – [RANKS AND FILES] fantasyadminarmy-organisation [2025/09/24 18:00] (current) – [3. ARMY ORGANISATION] fantasyadmin
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-====== 3. ARMY ORGANISATION ======+{{ :3224f89b9124c8cd6f6cab2f551d6718.jpg?400|}}====== 3. ARMY ORGANISATION ======
  
 ===== COMMAND CONTROL ===== ===== COMMAND CONTROL =====
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 appear on side two of their Profile Sheet. How appear on side two of their Profile Sheet. How
 morale works and when it is tested is explained in morale works and when it is tested is explained in
-Chapter 10: Morale.+[[morale|Chapter 10: Morale]].
  
 ===== THE FUNCTION OF THE COMMAND FACTOR ===== ===== THE FUNCTION OF THE COMMAND FACTOR =====
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 Units in a brigade enjoy the following advantages: Units in a brigade enjoy the following advantages:
-  - They do not need to take an order test and will obey every order they are given, (see Chapter 5: Orders)+  - They do not need to take an order test and will obey every order they are given, ([[orders|see Chapter 5: Orders]])
   - The tight formation requirements of the brigade structure help to improve the morale status of the units involved. See the morale modifiers: 'Character within...' and 'Each unengaged friendly/elven/dwarf unit within etc.   - The tight formation requirements of the brigade structure help to improve the morale status of the units involved. See the morale modifiers: 'Character within...' and 'Each unengaged friendly/elven/dwarf unit within etc.
  
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 but only if that character possesses the relevant skill but only if that character possesses the relevant skill
 of Animal Control (See Direct Control below and of Animal Control (See Direct Control below and
-Chapter 2: Creating an Army). This reflects the feral+[[creating-an-army|Chapter 2: Creating an Army]]). This reflects the feral
 instinct of animals and their inability to instinct of animals and their inability to
 comprehend complex orders. comprehend complex orders.
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 enjoys the following benefits: enjoys the following benefits:
  
-  - It does not need to take an order test and will obey every order it is given. (See Chapter 5: Orders Tests)+  - It does not need to take an order test and will obey every order it is given. ([[orders|See Chapter 5: Orders Tests]])
   - The character's MF becomes a modifier for the unit's morale - improving its chances of passing Morale Tests and consequently increasing its combat effectiveness.   - The character's MF becomes a modifier for the unit's morale - improving its chances of passing Morale Tests and consequently increasing its combat effectiveness.
   - This is the only way animal units can be led on the battlefield and even then the character leading them must have the relevant skill of Animal Control.   - This is the only way animal units can be led on the battlefield and even then the character leading them must have the relevant skill of Animal Control.
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 Units may change formation any number of times Units may change formation any number of times
 during the course of a battle. How they change during the course of a battle. How they change
-formation is detailed in Chapter 6: Movement. The+formation is detailed in [[movement|Chapter 6: Movement]]. The
 different formations soldiers can adopt and the different formations soldiers can adopt and the
 advantages and disadvantages of each one are advantages and disadvantages of each one are
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 unit to the back. unit to the back.
  
-===== CLOSE AND OPEN ORDER TROOPS =====+==== CLOSE AND OPEN ORDER TROOPS ====
  
 Most regiments in **FANTASY WARLORD** fight in close Most regiments in **FANTASY WARLORD** fight in close
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 formation in either close or open order. formation in either close or open order.
  
-===== COLUMN =====+==== COLUMN ====
  
 This is the formation used by troops to move onto This is the formation used by troops to move onto
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   -  If properly organised, a unit in column can pass through most gates, gaps in walls, hedges or fences, or cross a narrow bridge without having to Change Formation.   -  If properly organised, a unit in column can pass through most gates, gaps in walls, hedges or fences, or cross a narrow bridge without having to Change Formation.
  
-===== DISADVANTAGES OF THE COLUMN =====+=== DISADVANTAGES OF THE COLUMN ===
  
 Columns are ineffective fighting formations. A column's small frontage means that in combat a unit will only have a few of its troops in contact with the enemy in the first round of combat. The unit will also have long flanks, that may be exposed to attack. A unit attacked in the flank not only suffers heavy Columns are ineffective fighting formations. A column's small frontage means that in combat a unit will only have a few of its troops in contact with the enemy in the first round of combat. The unit will also have long flanks, that may be exposed to attack. A unit attacked in the flank not only suffers heavy
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 receive a+1 modifier for each rank of the target. receive a+1 modifier for each rank of the target.
  
-===== LINE =====+==== LINE ====
  
 The line is the standard fighting formation for The line is the standard fighting formation for
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 formation will best suit his troops and battle plan. formation will best suit his troops and battle plan.
  
-===== HEDGEHOG =====+==== HEDGEHOG ====
  
 Infantry units can form a formation known as the Infantry units can form a formation known as the
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 {{ :hedgehog.jpg?400 |}} {{ :hedgehog.jpg?400 |}}
  
-===== CIRCLE =====+==== CIRCLE ====
  
 The circle or 'Cantabrian Circle' as it was known in The circle or 'Cantabrian Circle' as it was known in
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 movement phase. movement phase.
  
 +----
 +
 +[[into-battle|CHAPTER 4. INTO BATTLE]]
army-organisation.1758225864.txt.gz · Last modified: 2025/09/18 22:04 by fantasyadmin

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