creating-an-army
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
creating-an-army [2025/09/20 22:40] – [THE PRICE OF DARKNESS] fantasyadmin | creating-an-army [2025/09/24 12:17] (current) – [CHARACTERS] fantasyadmin | ||
---|---|---|---|
Line 192: | Line 192: | ||
own economic expansion or preservation. | own economic expansion or preservation. | ||
- | ===== ALLEGIANCE | + | ===== ALIGNMENT |
At present, all the sentient creatures of the | At present, all the sentient creatures of the | ||
Line 298: | Line 298: | ||
situation that brought the armies together. | situation that brought the armies together. | ||
+ | |||
+ | {{ :: | ||
===== ORGANISING AN ARMY ===== | ===== ORGANISING AN ARMY ===== | ||
Line 429: | Line 431: | ||
or C morale types. | or C morale types. | ||
- | **A class troops** are the best troops available for | + | * **A class troops** are the best troops available for each race. They represent highly trained, elite troops, with invaluable combat experience and the best morale in the army. |
- | each race. They represent highly trained, elite | + | |
- | troops, with invaluable combat experience and the | + | |
- | best morale in the army. | + | |
- | + | ||
- | **B class troops** represent regular soldiers who | + | |
- | have had some training and are veterans of past wars. | + | |
- | + | ||
- | **C class troops** represent poorly trained or levy | + | |
- | troops, who lack firsthand experience of warfare and | + | |
- | suffer from poor morale. | + | |
Every unit in your army must be rated either A, B | Every unit in your army must be rated either A, B | ||
Line 496: | Line 490: | ||
supplements. | supplements. | ||
- | =====CHARACTERS ===== | + | {{ :: |
Characters are of vital importance in FANTASY | Characters are of vital importance in FANTASY | ||
Line 603: | Line 597: | ||
=====COMMAND FACTOR ===== | =====COMMAND FACTOR ===== | ||
- | Every character has a Command Factor (CF) | + | Every character has a **Command Factor (CF)** |
which defines how many units he or she can control | which defines how many units he or she can control | ||
during a battle. The higher a character' | during a battle. The higher a character' | ||
Line 627: | Line 621: | ||
=====MORALE FACTOR ===== | =====MORALE FACTOR ===== | ||
- | Every character has a Morale Factor (MF) which | + | Every character has a **Morale Factor (MF)** which |
determines their ability to inspire the troops under | determines their ability to inspire the troops under | ||
their command. (See Chapter 3: Army Organisation | their command. (See Chapter 3: Army Organisation | ||
Line 680: | Line 674: | ||
ignores that roll and rolls again. | ignores that roll and rolls again. | ||
- | **Exception : The Skill of Animal Control. Each | + | :!: **Exception : The Skill of Animal Control. Each |
time you roll this skill you must choose what animal | time you roll this skill you must choose what animal | ||
type the character can control. Thus if a Discipline | type the character can control. Thus if a Discipline | ||
Line 766: | Line 760: | ||
| 96-100% | | 96-100% | ||
- | Example | + | __Example__ |
Warrior Hero called Elberon. To discover Elberon' | Warrior Hero called Elberon. To discover Elberon' | ||
Command Factor he rolls one D6 and scores 4. He | Command Factor he rolls one D6 and scores 4. He | ||
Line 959: | Line 953: | ||
one D100. | one D100. | ||
- | **Warning: | + | :!: **Warning: |
score. Orcs and goblins must subtract 10%. Trolls | score. Orcs and goblins must subtract 10%. Trolls | ||
and Giants must subtract 20%. | and Giants must subtract 20%. | ||
Line 1268: | Line 1262: | ||
out of use and therefore inoperative.** | out of use and therefore inoperative.** | ||
+ | |||
+ | ---- | ||
+ | |||
+ | [[army-organisation|CHAPTER 3. ARMY ORGANISATION]] |
creating-an-army.1758400859.txt.gz · Last modified: 2025/09/20 22:40 by fantasyadmin