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flying-monster-hit-chart [2025/09/22 15:26] fantasyadminflying-monster-hit-chart [2025/09/22 19:25] (current) fantasyadmin
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 ^ Roll \\ 1 D100     ^ 1 ^ 2 ^ 3 ^ 4 ^ ^ Roll \\ 1 D100     ^ 1 ^ 2 ^ 3 ^ 4 ^
 ^ HEAD \\ 1–17%      | STUNNED \\ If flying it crashes. Cannot move, fire or fight for one turn. If hit during this time creature is killed. | WOUNDED \\ -15 combat and firing modifier | BLINDED \\ -1/2 movement. Will move in a random direction and attack anything it meets. | KILLED | ^ HEAD \\ 1–17%      | STUNNED \\ If flying it crashes. Cannot move, fire or fight for one turn. If hit during this time creature is killed. | WOUNDED \\ -15 combat and firing modifier | BLINDED \\ -1/2 movement. Will move in a random direction and attack anything it meets. | KILLED |
-^ WINGS \\18–43%    | SERIOUS WOUND \\ If in flight crashes. No more flight. \\ -20 combat and firing modifier | NICKED \\ -1/4 airborne movement | WOUNDED \\ -1/2 airborne movement. \\ -10 combat and firing modifier. | WOUNDED \\ -1/4 airborne movement. \\ -5 firing and combat modifier. |+^ WINGS \\ 18–43%    | SERIOUS WOUND \\ If in flight crashes. No more flight. \\ -20 combat and firing modifier | NICKED \\ -1/4 airborne movement | WOUNDED \\ -1/2 airborne movement. \\ -10 combat and firing modifier. | WOUNDED \\ -1/4 airborne movement. \\ -5 firing and combat modifier. |
 ^ TORSO \\ 44–73%    | NICKED \\ -5 combat and firing modifier. | CRITICAL WOUND \\ -40 combat and firing modifier. \\ -3/4 ground and -1/2 air movement. | SERIOUS WOUND \\ -25 combat and firing modifier. \\ -1/4 to ground movement. | KILLED | ^ TORSO \\ 44–73%    | NICKED \\ -5 combat and firing modifier. | CRITICAL WOUND \\ -40 combat and firing modifier. \\ -3/4 ground and -1/2 air movement. | SERIOUS WOUND \\ -25 combat and firing modifier. \\ -1/4 to ground movement. | KILLED |
 ^ LEGS \\ 74–100%    | WOUNDED \\ -5 combat modifier. \\ -1/4 ground movement. | WOUNDED \\ -15 combat modifier. \\ -1/2 ground movement. | CRITICAL WOUND \\ -25 combat modifier. \\ -3/4 ground movement. | NICKED \\ -1/4 movement. | ^ LEGS \\ 74–100%    | WOUNDED \\ -5 combat modifier. \\ -1/4 ground movement. | WOUNDED \\ -15 combat modifier. \\ -1/2 ground movement. | CRITICAL WOUND \\ -25 combat modifier. \\ -3/4 ground movement. | NICKED \\ -1/4 movement. |
  
 +Players should not that if a monster is critically wounded and has or subsequently receives any other wound, apart from a nick, blinding or stun, he is killed. A monster who is seriously wounded and has or subsequently receives other serious wound or two ordinary wounds (but not nicks, blinding or stun) is killed. 
flying-monster-hit-chart.1758547584.txt.gz · Last modified: 2025/09/22 15:26 by fantasyadmin

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