ground-monster-hit-chart
Differences
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| Both sides previous revisionPrevious revision | |||
| ground-monster-hit-chart [2025/12/22 15:21] – fantasyadmin | ground-monster-hit-chart [2025/12/22 15:21] (current) – fantasyadmin | ||
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| ^ Roll 1 D100 ^ Type of Wound (Roll 1 D4) |||| | ^ Roll 1 D100 ^ Type of Wound (Roll 1 D4) |||| | ||
| ^ ^ 1 ^ 2 ^ 3 ^ 4 ^ | ^ ^ 1 ^ 2 ^ 3 ^ 4 ^ | ||
| - | | **HEAD** \\ 1–20% | **STUNNED** \\ Cannot move, fire or fight for one turn. If hit during this time creature is killed. | **WOUNDED** \\ –15 combat and firing modifier. | BLINDED \\ –1/2 movement. Will move in random direction and attack anything it meets. | KILLED | | + | | **HEAD** \\ 1–20% | **STUNNED** \\ Cannot move, fire or fight for one turn. If hit during this time creature is killed. | **WOUNDED** \\ –15 combat and firing modifier. | **BLINDED** \\ –1/2 movement. Will move in random direction and attack anything it meets. | **KILLED** | |
| | **TORSO** \\ 21–60% | **NICKED** \\ –5 combat and firing modifier. | **CRITICAL WOUND** \\ –40 combat and firing modifier, –3/4 ground. | **SERIOUS WOUND** \\ –25 combat and firing modifier, –1/4 to ground movement. | **KILLED** | | | **TORSO** \\ 21–60% | **NICKED** \\ –5 combat and firing modifier. | **CRITICAL WOUND** \\ –40 combat and firing modifier, –3/4 ground. | **SERIOUS WOUND** \\ –25 combat and firing modifier, –1/4 to ground movement. | **KILLED** | | ||
| | **LEGS** \\ 61–100% | **WOUNDED** \\ –5 combat modifier, –1/4 ground movement. | **WOUNDED** \\ –15 combat modifier, –1/2 ground movement. | **CRITICAL WOUND** \\ –25 combat and firing modifier, –3/4 ground movement. | **NICKED** \\ –1/4 movement. | | | **LEGS** \\ 61–100% | **WOUNDED** \\ –5 combat modifier, –1/4 ground movement. | **WOUNDED** \\ –15 combat modifier, –1/2 ground movement. | **CRITICAL WOUND** \\ –25 combat and firing modifier, –3/4 ground movement. | **NICKED** \\ –1/4 movement. | | ||
| Players should not that if a monster is critically wounded and has or subsequently receives any other wound, apart from a nick, blinding or stun, he is killed. A monster who is seriously wounded and has or subsequently receives other serious wound or two ordinary wounds (but not nicks, blinding or stun) is killed. | Players should not that if a monster is critically wounded and has or subsequently receives any other wound, apart from a nick, blinding or stun, he is killed. A monster who is seriously wounded and has or subsequently receives other serious wound or two ordinary wounds (but not nicks, blinding or stun) is killed. | ||
ground-monster-hit-chart.txt · Last modified: 2025/12/22 15:21 by fantasyadmin
