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humanoid-hit-chart [2025/09/20 08:34] fantasyadminhumanoid-hit-chart [2025/09/22 19:22] (current) fantasyadmin
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 ^ Location (Roll 1D100) ^ Type of Wound (Roll 1D4) ^       ^ ^ Location (Roll 1D100) ^ Type of Wound (Roll 1D4) ^       ^
 ^                       ^ 1 ^ 2 ^ 3 ^ 4 ^ ^                       ^ 1 ^ 2 ^ 3 ^ 4 ^
-| **Head (116%)** | STUNNED \\ Character is unable to move, fire or fight for one turn. If attacked and hit during this time he is killed | SERIOUS WOUND \\ Character suffers a -25 combat modifier and firing modifier | BLINDED \\ Character’s movement halved. Will move in a random direction and engage anything he contacts | KILLED | +| **Head** \\ 1-16% | STUNNED \\ Character is unable to move, fire or fight for one turn. If attacked and hit during this time he is killed | SERIOUS WOUND \\ Character suffers a -25 combat modifier and firing modifier | BLINDED \\ Character’s movement halved. Will move in a random direction and engage anything he contacts | KILLED | 
-| **Arms (17–45%)** | NICKED \\ -5 combat and firing modifier | WOUNDED \\ -10 combat and firing modifier | SERIOUS WOUND \\ -20 combat and firing modifier. -1/4 movement | WOUNDED \\ -15 combat and firing modifier | +| **Arms** \\ 17–45% | NICKED \\ -5 combat and firing modifier | WOUNDED \\ -10 combat and firing modifier | SERIOUS WOUND \\ -20 combat and firing modifier. -1/4 movement | WOUNDED \\ -15 combat and firing modifier | 
-| **Torso (46–73%)** | CRITICAL WOUND \\ -30 combat and firing modifier. -1/2 movement | NICKED \\ -5 combat and firing modifier | KILLED | SERIOUS WOUND \\ -20 combat and firing modifier. -1/4 movement | +| **Torso** 46–73% | CRITICAL WOUND \\ -30 combat and firing modifier. -1/2 movement | NICKED \\ -5 combat and firing modifier | KILLED | SERIOUS WOUND \\ -20 combat and firing modifier. -1/4 movement | 
-| **Legs (74–100%)** | WOUNDED \\ -5 combat modifier and -1/2 movement | CRITICAL WOUND \\ -30 combat and firing modifier. -3/4 movement | WOUNDED \\ -10 combat modifier. -1/4 movement | NICKED \\ -1/4 movement |+| **Legs** \\ 74–100% | WOUNDED \\ -5 combat modifier and -1/2 movement | CRITICAL WOUND \\ -30 combat and firing modifier. -3/4 movement | WOUNDED \\ -10 combat modifier. -1/4 movement | NICKED \\ -1/4 movement |
  
 +Players should not that if a character is critically wounded and has or subsequently receives any other wound, apart from a nick, blinding or stun, he is killed. A character who is seriously wounded and has or subsequently receives other serious wound or two ordinary wounds (but not nicks, blinding or stun) is killed.
humanoid-hit-chart.1758350089.txt.gz · Last modified: 2025/09/20 08:34 by fantasyadmin

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