introduction-legacy
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| - | Introduction | + | :!: You are viewing the original, unedited rules. |
| + | |||
| + | ====== 1. INTRODUCTION | ||
| + | |||
| + | **//" | ||
| + | and spluttering through the dark clouds. | ||
| + | Then, as the wizard lowered his hand, the | ||
| + | fireball plummeted down onto the dwarven | ||
| + | guards who lined the brow of Kharad Hill. A | ||
| + | triumphant roar rose from the waiting orcs | ||
| + | and they hammered their weapons against | ||
| + | shields and armour. Then the crack of whips | ||
| + | and angry commands changed the orc cries to | ||
| + | curses, as the Discipline Masters began to | ||
| + | drive them forward toward the shattered | ||
| + | dwarf lines.// | ||
| + | |||
| + | **//As the orcs drew near King Dernil’s dwarven | ||
| + | guards, they could make out the carnage | ||
| + | wreaked by their wizard' | ||
| + | smell the sweet scent of death. The battle fury, | ||
| + | which Gorghutgave to all orcs, began to boil in | ||
| + | their blood and with screams of anger they | ||
| + | charged, leaping across the bodies of the slain | ||
| + | with murder in their eyes. But even as they | ||
| + | charged a strange rumble began to shake the | ||
| + | ground. Suddenly, to the right a pillar of light | ||
| + | spiralled into the sky and over the brow of the | ||
| + | hill, swords drawn, came two regiments of | ||
| + | Caryllian cavalry. With cries of fear, the orcs | ||
| + | nearest the light began to flee back down the | ||
| + | hill. But the Urucks, battle-hardened and | ||
| + | grim, stood their ground, lowering their | ||
| + | spears and raising blood stained shields to | ||
| + | receive the cavalry charge."// | ||
| + | |||
| + | {{ :: | ||
| + | |||
| + | Such is the turn of battle in the world of **FANTASY WARLORD(tm)**, | ||
| + | where brave deeds are called for and great generals | ||
| + | are in eternal demand. Now you can become one of | ||
| + | those generals, and raise your troops to either sweep | ||
| + | the forces of darkness from the face of the land, or | ||
| + | bring fire and destruction to all who oppose the | ||
| + | banners of darkness! | ||
| + | |||
| + | FANTASY WARLORD is a system which allows you to | ||
| + | fight great battles between fantasy armies, with | ||
| + | anything from just ten (all characters) to over two | ||
| + | thousand troops on each side. It contains | ||
| + | information on all the key races from humans, elves | ||
| + | and dwarfs to ogres, trolls, orcs and goblins. You can | ||
| + | even have dragons and giants at your command, if | ||
| + | that is your desire! | ||
| + | |||
| + | FANTASY WARLORD offers you one of the most | ||
| + | comprehensive and fastest fantasy combat systems | ||
| + | available. It features two types of battle tested magic, | ||
| + | over 100 spells and nearly sixty magic artifacts and | ||
| + | weapons, to add colour and power to your armies. | ||
| + | FANTASY WARLORD also contains unique command | ||
| + | and control rules and a fast combat system that | ||
| + | rewards good generalship and ensures that never | ||
| + | again will you have to roll a bucketful of dice just to | ||
| + | resolve one combat! | ||
| + | |||
| + | ===== EQUIPMENT ===== | ||
| + | To play FANTASY WARLORD you will need the | ||
| + | following equipment, in addition to this book: | ||
| + | * A table or floor to place your armies on | ||
| + | * Some scenery to decorate the battlefield with | ||
| + | * At least two fantasy armies made up of 25mm metal or plastic figures | ||
| + | * A set of dice | ||
| + | * At least one metric ruler | ||
| + | |||
| + | |||
| + | ==== SCENERY ==== | ||
| + | Scenery to place on a battlefield is not essential but | ||
| + | does make games more interesting. If you are just | ||
| + | starting you can use books for hills and lay a green | ||
| + | cloth over them. Alternatively you can make hills out | ||
| + | of polystyrene ceiling tiles or even chipboard. You | ||
| + | can buy rubberised lichen from most model stores to | ||
| + | use for bushes or hedges and model trees to denote | ||
| + | woods (or you can make your own!). There is also a | ||
| + | growing range of FANTASY WARLORD SCENERY packs | ||
| + | which contain such things as stone walls, wooden | ||
| + | fences, runestones, shrines etcetera. | ||
| + | |||
| + | Articles on how to build and use scenery are | ||
| + | featured regularly in the magazine RED GIANT. | ||
| + | |||
| + | ===== FIGURES ===== | ||
| + | |||
| + | You can build up armies out of metal or plastic | ||
| + | figures, which are available from all good gaming | ||
| + | stores. The best figures to use are FANTASY WARLORD | ||
| + | MINIATURES because they tie in directly with the | ||
| + | world of Vortimax and are carefully crafted so they | ||
| + | can be armed with the weapons you want! Buy | ||
| + | figures where ever possible in unit quantities, and | ||
| + | plan your purchases in advance so you end up with a | ||
| + | balanced army (see chapter 2 for more information | ||
| + | on the make up of different armies). Try to build up | ||
| + | armies in conjunction with your friends or club | ||
| + | members, to ensure you can fight with as many | ||
| + | different races as possible. | ||
| + | |||
| + | Figures should be painted before you play with | ||
| + | them. You will find playing with painted figures is | ||
| + | more enjoyable and a painted army will be the envy of | ||
| + | all your friends! Advice on how to paint figures will be | ||
| + | featured regularly in the magazine RED GIANT. | ||
| + | Each figure comes with its own base, but it is best | ||
| + | to glue them onto larger card bases, so they stand up | ||
| + | better on the wargames table and take up the correct | ||
| + | amount of space. The size of base you should use for | ||
| + | each figure is listed on the profile sheets, which you | ||
| + | will find at the back of this book. Take care to use the | ||
| + | profile sheet that matches the race of the figure you | ||
| + | have purchased, as base sizes can vary. | ||
| + | |||
| + | Characters (important figures such as heroes and | ||
| + | generals) should always be mounted individually. | ||
| + | But ordinary soldiers are best mounted either singly, | ||
| + | or in twos, threes or fours. Groups of more than four | ||
| + | figures can be made but are difficult to use when you | ||
| + | need to form up troops on the table in columns, lines | ||
| + | or hedgehogs! Multibases, i.e. those bases with more | ||
| + | than one figure glued on them, ensure you can move | ||
| + | your figures faster around the table and are less | ||
| + | fiddly than individually based figures. As you look | ||
| + | through the pictures in this book you will see many | ||
| + | examples of different multibases. | ||
| + | |||
| + | If you want to base your soldiers on multibases, | ||
| + | you can either buy precut FANTASY WARLORD bases | ||
| + | from FOLIO WORKS or gaming stores, or you can buy | ||
| + | sheets of card and cut them up to the correct sizes. If | ||
| + | you buy your own card, make sure it is thick or your | ||
| + | figures will bend it. Advice on how to base figures is | ||
| + | featured in the magazine RED GIANT. | ||
| + | |||
| + | The base sizes given on the profile sheets are single | ||
| + | base sizes only. If you want to use a multibase simply | ||
| + | multiply the figures given on the profile sheets by | ||
| + | the number of figures required. For instance if you | ||
| + | want to base some goblins in a block of four, as the | ||
| + | size of one base is 20mm x 20mm, the multibase will need to be 40mm x 40 mm. Such a base will allow you | ||
| + | to have two goblins at the front and two at the back. | ||
| + | |||
| + | ===== DICE ===== | ||
| + | |||
| + | |||
| + | |||
| + | FANTASY WARLORD uses a number of different | ||
| + | types of dice which can all be purchased from good | ||
| + | game stores. | ||
| + | |||
| + | The types of dice are as follows: | ||
| + | |||
| + | **D3** - A D3 is in fact a six-sided dice marked 1 — 3 | ||
| + | twice. If you cannot find a proper D3 you can use a | ||
| + | D6 but each time you roll it, you must remember | ||
| + | that a 1 or 2 = 1, a 3 or 4 = 2 and a 5 or 6 = 3. | ||
| + | |||
| + | **D4** - This is usually a dice with four sides marked 1 — | ||
| + | 4. However you can also buy eight sided dice | ||
| + | marked 1—4 twice and these are more easy to roll | ||
| + | and nicer to use. | ||
| + | |||
| + | **D6** - This is a normal six sided die marked 1 — 6. | ||
| + | |||
| + | **D8** - This is an eight sided die marked 1 — 8. | ||
| + | |||
| + | **D100** - D100s are used to roll numbers between 1 | ||
| + | and 100. 100 sided dice are available but the best | ||
| + | thing to use are two D10 dice. These are dice | ||
| + | marked 0—9. You will need two of these and they | ||
| + | should be different colours. To roll a number | ||
| + | between 1 and 100 with two D10s, you must first | ||
| + | designate one of the dice to be the ' | ||
| + | roll both dice and read off your score. For | ||
| + | instance, if you had one red and one white die, you | ||
| + | could name the red one ' | ||
| + | If you got a 1 on the red and a 9 on the white your | ||
| + | score would be 19%. If you rolled a5 on the red and | ||
| + | a 4 on the white your score would be 54%, if you | ||
| + | rolled a zero on the red and a 2 on the white your | ||
| + | score would be 2%. The tenth number on a D10 is | ||
| + | normally a zero rather than a ten. If you roll two | ||
| + | zeros you will have scored 100%, otherwise a zero | ||
| + | counts as exactly 0. | ||
| + | |||
| + | It speeds up games if each commander has his own | ||
| + | dice. | ||
| + | |||
| + | ===== RULERS ===== | ||
| + | All measurements in FANTASY WARLORD are given | ||
| + | in millimetres or centimetres and you will need a | ||
| + | ruler or better still a tape measure which features | ||
| + | metric measurements. It speeds up a game if each | ||
| + | commander has his own ruler. | ||
| + | |||
| + | ---- | ||
| + | |||
| + | [[creating-an-army-legacy|CHAPTER 2. CREATING AN ARMY]] | ||
introduction-legacy.1758983812.txt.gz · Last modified: 2025/09/27 16:36 by fantasyadmin
