magic
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magic [2025/09/20 08:30] – [THE PRICE OF FAILURE] fantasyadmin | magic [2025/09/21 18:15] (current) – [SELECTING DIVINE SPELLS] fantasyadmin | ||
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===== ARCANE MAGIC ===== | ===== ARCANE MAGIC ===== | ||
- | Arcane magic spells can only be cast by Magic- | + | [[arcane-magic-spell-lists|Arcane magic spells]] can only be cast by Magic- |
users, those exceptional Priests blessed with the | users, those exceptional Priests blessed with the | ||
attribute Wisdom and the sylphs, angels, | attribute Wisdom and the sylphs, angels, | ||
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powers through the possession and use of magical | powers through the possession and use of magical | ||
artifacts. These artifacts and the special rules that | artifacts. These artifacts and the special rules that | ||
- | relate to them are covered in Chapter 2: Creating an | + | relate to them are covered in [[creating-an-army|Chapter 2: Creating an |
- | Army. | + | Army]]. |
Magic-users and Priests who use Arcane Magic are | Magic-users and Priests who use Arcane Magic are | ||
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dangerous to use. Whenever a spell is cast, there is a | dangerous to use. Whenever a spell is cast, there is a | ||
risk it may backfire on the user! Arcane magic in | risk it may backfire on the user! Arcane magic in | ||
- | FANTASY WARLORD is a two-edged sword. | + | **FANTASY WARLORD** is a two-edged sword. |
==== SELECTING SPELLS ==== | ==== SELECTING SPELLS ==== | ||
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Spells vary in complexity according to how | Spells vary in complexity according to how | ||
- | powerful they are. Every spell has a 'Casting | + | powerful they are. Every spell has a //Casting |
- | Success'. The lower this percentage is the harder the | + | Success//. The lower this percentage is the harder the |
spell is to cast. Thus a spell with a 40% Casting | spell is to cast. Thus a spell with a 40% Casting | ||
Success is harder to cast than one which enjoys a | Success is harder to cast than one which enjoys a | ||
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Sheet. | Sheet. | ||
- | ====== DIVINE MAGIC ====== | + | ===== DIVINE MAGIC ===== |
- | Divine Magic can only be used by Priests and | + | [[divine-spells-list|Divine Magic]] can only be used by Priests and |
Warrior Priests, who for convenience will from | Warrior Priests, who for convenience will from | ||
hereon be called priests. Divine Magic is less flexible | hereon be called priests. Divine Magic is less flexible | ||
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The number of Divine Spells each Priest may have | The number of Divine Spells each Priest may have | ||
- | depends on his level and attributes (see Chapter 2: | + | depends on his level and attributes ([[creating-an-army|see Chapter 2: |
- | Creating an Army). A Priest may only select the | + | Creating an Army]]). A Priest may only select the |
number of Divine Spells he has been granted. Thus a | number of Divine Spells he has been granted. Thus a | ||
Major Priest who is devout, may only select four | Major Priest who is devout, may only select four | ||
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the Outer Darkness. | the Outer Darkness. | ||
+ | |||
+ | ---- | ||
+ | [[tactical-hints-and-terrain-generation|CHAPTER 12. TACTICAL HINTS AND TERRAIN GENERATION]] |
magic.1758349819.txt.gz · Last modified: 2025/09/20 08:30 by fantasyadmin