movement
Differences
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movement [2025/09/25 21:32] – [RETIRE] fantasyadmin | movement [2025/09/25 21:35] (current) – [CRASHING] fantasyadmin | ||
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eleven, by gaining a **CO** or **UA** result. Once a unit has | eleven, by gaining a **CO** or **UA** result. Once a unit has | ||
stopped routing, it must be marked with a | stopped routing, it must be marked with a | ||
- | Disordered counter. (See Disordered Units on | + | Disordered counter. ([[army-organisation# |
- | page 60). | + | page 60]]). |
:!: **Warning: A routing unit that is caught by the | :!: **Warning: A routing unit that is caught by the | ||
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the charge Morale Test, it may then take a Reaction | the charge Morale Test, it may then take a Reaction | ||
Test and if it passes may immediately change | Test and if it passes may immediately change | ||
- | formation (but always subject to the limitations | + | formation ([[orders|but always subject to the limitations |
- | listed on page 67). | + | listed on page 67]]). |
**Example: A regiment of Caryllian spearmen is | **Example: A regiment of Caryllian spearmen is | ||
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To find the defence values of buildings see | To find the defence values of buildings see | ||
- | Chapter 7: Battlefield Terrain. | + | [[battlefield-terrain|Chapter 7: Battlefield Terrain]]. |
Players should note that if a flying creature falls on | Players should note that if a flying creature falls on | ||
a building containing troops but does not destroy | a building containing troops but does not destroy |
movement.1758828772.txt.gz · Last modified: 2025/09/25 21:32 by fantasyadmin