tactical-hints-and-terrain-generation
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tactical-hints-and-terrain-generation [2025/09/19 16:00] – [TERRAIN GENERATION] fantasyadmin | tactical-hints-and-terrain-generation [2025/09/19 16:05] (current) – [(4)FIELD] fantasyadmin | ||
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Line 235: | Line 235: | ||
| 61-70 | Hill< | | 61-70 | Hill< | ||
| 71-80 | Steep Hill< | | 71-80 | Steep Hill< | ||
- | | 81-90 | Village | Village | + | | 81-90 | Village< |
- | | 91-100 | + | | 91-100 |
- | **(1)HILL** | + | ===== (1) HILL ===== |
If a hill is rolled the player controlling the area must roll one D6 to see if the hill has a | If a hill is rolled the player controlling the area must roll one D6 to see if the hill has a | ||
Line 247: | Line 247: | ||
- Hill is also a wood | - Hill is also a wood | ||
- Hill has a rune stone on it | - Hill has a rune stone on it | ||
- | - Hill also counts as broken ground in Northern / Hill is bare in Median. /Hill is covered in scrub in temperate / Hill is also jungle in Southern. | + | - Hill also counts as broken ground in Northern / Hill is bare in Median / Hill is covered in scrub in temperate / Hill is also jungle in Southern. |
- | **(2)STEEP HILL** | + | ===== (2) STEEP HILL ===== |
If a steep hill is rolled the player controlling the area must roll one D6 to see if it has a | If a steep hill is rolled the player controlling the area must roll one D6 to see if it has a | ||
secondary feature: | secondary feature: | ||
- | 1 The hill also counts as rough ground | + | - The hill also counts as rough ground |
- | 2 The hill also counts as a wood | + | |
- | 3 The hill is bare | + | |
- | 4 The hill is covered with scrub | + | |
- | 5 The hill also counts as rough ground | + | |
- | 6 The hill is covered with scrub | + | |
- | ===== VILLAGE ===== | + | ===== (3) VILLAGE ===== |
If a village is rolled it must be placed in the centre of the area. It will stand on a road running | If a village is rolled it must be placed in the centre of the area. It will stand on a road running | ||
Line 275: | Line 275: | ||
original course. | original course. | ||
- | ===== FIELD ===== | + | ===== (4) FIELD ===== |
If a field is rolled for the player must roll one D6 to see how it is enclosed: | If a field is rolled for the player must roll one D6 to see how it is enclosed: |
tactical-hints-and-terrain-generation.1758290458.txt.gz · Last modified: 2025/09/19 16:00 by fantasyadmin