User Tools

Site Tools


web-app-faq

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
web-app-faq [2025/09/29 20:22] – [References] fantasyadminweb-app-faq [2025/10/02 09:30] (current) – [What are the differences between the rules of the original game and those of the app?] fantasyadmin
Line 1: Line 1:
 ====== F.A.Q. ====== ====== F.A.Q. ======
  
-===== 1) What features does the Fantasy Warlord app offer? ===== +===== Where to start? =====
- +
-==== Character Management ==== +
- +
-Create, edit, delete Characters according to the FANTASY WARLORD rules. +
- +
-==== Units Management ==== +
- +
-Create, edit, delete units (Infanty, Cavalry, Animals). Assign a Character to a unit (Direct Control). +
- +
-==== Monsters Management ==== +
- +
-Create, edit, delete monsters. +
- +
-==== Army Management ==== +
- +
-Build an army of units, characters, monsters, allies or mercenaries in accordance with the game's rules (e.g. weapon and race limitations). +
- +
-==== Battle Management ==== +
- +
-==== Movement ==== +
- +
-==== Automatic Moves ==== +
- +
-==== Combat ==== +
- +
-==== Missile ==== +
- +
-==== Magic ==== +
- +
-==== Morale Test ==== +
- +
-==== Order and Reaction Test ==== +
- +
-==== Tables ==== +
- +
-==== References ==== +
- +
- +
- ===== 3) Where to start? =====+
  
 Start by creating [[creating-an-army|several units]] and [[creating-an-army#the_characters|characters]] to build your first army. The application incorporates the management and [[army-guides|quota rules]] from the rulebook. Start by creating [[creating-an-army|several units]] and [[creating-an-army#the_characters|characters]] to build your first army. The application incorporates the management and [[army-guides|quota rules]] from the rulebook.
Line 48: Line 9:
 Again, respecting the quotas, you can also assign [[army-guides#monsters|one or more monsters]] to your army. Again, respecting the quotas, you can also assign [[army-guides#monsters|one or more monsters]] to your army.
  
-===== 4) What are the differences between the rules of the original game and those of the app? =====+===== What are the differences between the rules of the original game and those of the app? =====
  
 Several fundamental elements have been changed: Several fundamental elements have been changed:
   * There are no longer Western Goblins or Eastern Orcs. //Eastern Goblins// have become **Goblins**, and //Western Orcs// have become **Orcs**.   * There are no longer Western Goblins or Eastern Orcs. //Eastern Goblins// have become **Goblins**, and //Western Orcs// have become **Orcs**.
-  * Alignments have changed in favour of a more universal system: Good, Neutral and Evil.+  * Alignments have changed in favour of a more universal system: **Good****Neutral** and **Evil**.
   * Humans can be Good, Neutral or Evil.   * Humans can be Good, Neutral or Evil.
   * In order to represent their poor intelligence, goblin races no longer have access to Arcane Magic, but only to **Divine Magic**. (This rule can be disabled in the application settings).   * In order to represent their poor intelligence, goblin races no longer have access to Arcane Magic, but only to **Divine Magic**. (This rule can be disabled in the application settings).
Line 59: Line 20:
   * The **javelin** is classed as a missile weapon.   * The **javelin** is classed as a missile weapon.
  
-===== 5) How can I fight an enemy unit? =====+===== How can I fight an enemy unit? =====
  
 <del>Currently, you must create 'friendly' and 'enemy' units on the same account for them to be able to battle each other.</del> However, new features are being developed that will enable units, monsters and characters from different accounts to fight each other. <del>Currently, you must create 'friendly' and 'enemy' units on the same account for them to be able to battle each other.</del> However, new features are being developed that will enable units, monsters and characters from different accounts to fight each other.
  
-===== 6) How should bonuses or penalties from Skills & Attributes or magical items be taken into account? =====+===== How should bonuses or penalties from Skills & Attributes or magical items be taken into account? =====
  
 You will find an area dedicated to bonuses or penalties related to weapons, magical items or character skills on each game module that may be affected by them (**Skills & Magic Modifiers**). You will find an area dedicated to bonuses or penalties related to weapons, magical items or character skills on each game module that may be affected by them (**Skills & Magic Modifiers**).
web-app-faq.1759170156.txt.gz · Last modified: 2025/09/29 20:22 by fantasyadmin

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki