====== Giant Hit Chart ====== ^ LOCATION ^ ^ ^ ^ ^ ^ Roll 1 D100 ^ Type of Wound (Roll 1 D4) |||| ^ ^ 1 ^ 2 ^ 3 ^ 4 ^ | **HEAD** 1-10% | STUNNED \\ Character is unable to move, fire or fight for one turn. If attacked and hit during this time he is killed. | SERIOUS WOUND \\ Character suffers a –25 combat modifier and firing modifier | BLINDED \\ Character's movement halved. Will move in a random direction and engage anything he contacts. | KILLED | | **ARMS** 11-39% | NICKED \\ –5 combat and firing modifier. | WOUNDED \\ –10 combat and firing modifier. | SERIOUS WOUND \\ –20 combat and firing modifier, –1/4 movement. | WOUNDED \\ –15 combat and firing modifier. | | **TORSO** 40-68% | CRITICAL WOUND \\ –30 combat and firing modifier, –1/2 movement. | NICKED \\ –5 combat and firing modifier. | KILLED | SERIOUS WOUND \\ –20 combat and firing modifier, –1/4 movement. | | **LEGS** 69-100% | WOUNDED \\ –5 combat modifier and –1/2 movement. | CRITICAL WOUND \\ –30 combat and firing modifier, –3/4 movement. | WOUNDED \\ –10 combat modifier, –1/4 movement. | NICKED \\ –1/4 movement. | Players should not that if a giant is critically wounded and has or subsequently receives any other wound, apart from a nick, blinding or stun, he is killed. A giant who is seriously wounded and has or subsequently receives other serious wound or two ordinary wounds (but not nicks, blinding or stun) is killed.