====== Ground Monster Hit Chart ====== ^ LOCATION ^ HITS ON GROUND MONSTERS ^ ^ ^ ^ ^ Roll 1 D100 ^ Type of Wound (Roll 1 D4) |||| ^ ^ 1 ^ 2 ^ 3 ^ 4 ^ | **HEAD** \\ 1–20% | STUNNED \\ Cannot move, fire or fight for one turn. If hit during this time creature is killed. | WOUNDED \\ –15 combat and firing modifier. | BLINDED \\ –1/2 movement. Will move in random direction and attack anything it meets. | KILLED | | **TORSO** \\ 21–60% | NICKED \\ –5 combat and firing modifier. | CRITICAL WOUND \\ –40 combat and firing modifier, –3/4 ground. | SERIOUS WOUND \\ –25 combat and firing modifier, –1/4 to ground movement. | KILLED | | **LEGS** \\ 61–100% | WOUNDED \\ –5 combat modifier, –1/4 ground movement. | WOUNDED \\ –15 combat modifier, –1/2 ground movement. | CRITICAL WOUND \\ –25 combat and firing modifier, –3/4 ground movement. | NICKED \\ –1/4 movement. | Players should not that if a monster is critically wounded and has or subsequently receives any other wound, apart from a nick, blinding or stun, he is killed. A monster who is seriously wounded and has or subsequently receives other serious wound or two ordinary wounds (but not nicks, blinding or stun) is killed.