User Tools

Site Tools


giant-hit-chart

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
giant-hit-chart [2025/12/22 09:18] fantasyadmingiant-hit-chart [2025/12/22 09:18] (current) fantasyadmin
Line 5: Line 5:
 ^ ^ 1 ^ 2 ^ 3 ^ 4 ^ ^ ^ 1 ^ 2 ^ 3 ^ 4 ^
 | **HEAD** 1-10% | **STUNNED** \\ Character is unable to move, fire or fight for one turn. If attacked and hit during this time he is killed. | **SERIOUS WOUND** \\ Character suffers a –25 combat modifier and firing modifier | **BLINDED** \\ Character's movement halved. Will move in a random direction and engage anything he contacts. | **KILLED** | | **HEAD** 1-10% | **STUNNED** \\ Character is unable to move, fire or fight for one turn. If attacked and hit during this time he is killed. | **SERIOUS WOUND** \\ Character suffers a –25 combat modifier and firing modifier | **BLINDED** \\ Character's movement halved. Will move in a random direction and engage anything he contacts. | **KILLED** |
-| **ARMS** 11-39% | **NICKED** \\ –5 combat and firing modifier. | **WOUNDED** \\ –10 combat and firing modifier. | **SERIOUS WOUND** \\ –20 combat and firing modifier, –1/4 movement. | WOUNDED \\ –15 combat and firing modifier. |+| **ARMS** 11-39% | **NICKED** \\ –5 combat and firing modifier. | **WOUNDED** \\ –10 combat and firing modifier. | **SERIOUS WOUND** \\ –20 combat and firing modifier, –1/4 movement. | **WOUNDED** \\ –15 combat and firing modifier. |
 | **TORSO** 40-68% | **CRITICAL WOUND** \\ –30 combat and firing modifier, –1/2 movement. | **NICKED** \\ –5 combat and firing modifier. | **KILLED** | **SERIOUS WOUN**D \\ –20 combat and firing modifier, –1/4 movement. | | **TORSO** 40-68% | **CRITICAL WOUND** \\ –30 combat and firing modifier, –1/2 movement. | **NICKED** \\ –5 combat and firing modifier. | **KILLED** | **SERIOUS WOUN**D \\ –20 combat and firing modifier, –1/4 movement. |
 | **LEGS** 69-100% | **WOUNDED** \\ –5 combat modifier and –1/2 movement. | **CRITICAL WOUND** \\ –30 combat and firing modifier, –3/4 movement. | **WOUNDED** \\ –10 combat modifier, –1/4 movement. | **NICKED** \\ –1/4 movement. | | **LEGS** 69-100% | **WOUNDED** \\ –5 combat modifier and –1/2 movement. | **CRITICAL WOUND** \\ –30 combat and firing modifier, –3/4 movement. | **WOUNDED** \\ –10 combat modifier, –1/4 movement. | **NICKED** \\ –1/4 movement. |
  
 Players should not that if a giant is critically wounded and has or subsequently receives any other wound, apart from a nick, blinding or stun, he is killed. A giant who is seriously wounded and has or subsequently receives other serious wound or two ordinary wounds (but not nicks, blinding or stun) is killed. Players should not that if a giant is critically wounded and has or subsequently receives any other wound, apart from a nick, blinding or stun, he is killed. A giant who is seriously wounded and has or subsequently receives other serious wound or two ordinary wounds (but not nicks, blinding or stun) is killed.
giant-hit-chart.txt · Last modified: 2025/12/22 09:18 by fantasyadmin

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki