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giant-hit-chart [2025/09/21 11:36] – created fantasyadmingiant-hit-chart [2025/09/22 19:23] (current) fantasyadmin
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 ^ Roll 1 D100 ^ Type of Wound (Roll 1 D4) ||||  ^ Roll 1 D100 ^ Type of Wound (Roll 1 D4) |||| 
 ^ ^ 1 ^ 2 ^ 3 ^ 4 ^ ^ ^ 1 ^ 2 ^ 3 ^ 4 ^
-| **HEAD** 110% | STUNNED \\ Character is unable to move, fire or fight for one turn. If attacked and hit during this time he is killed. | SERIOUS WOUND \\ Character suffers a –25 combat modifier and firing modifier | BLINDED \\ Character's movement halved. Will move in a random direction and engage anything he contacts. | KILLED | +| **HEAD** 1-10% | STUNNED \\ Character is unable to move, fire or fight for one turn. If attacked and hit during this time he is killed. | SERIOUS WOUND \\ Character suffers a –25 combat modifier and firing modifier | BLINDED \\ Character's movement halved. Will move in a random direction and engage anything he contacts. | KILLED | 
-| **ARMS** 1139% | NICKED \\ –5 combat and firing modifier. | WOUNDED \\ –10 combat and firing modifier. | SERIOUS WOUND \\ –20 combat and firing modifier, –1/4 movement. | WOUNDED \\ –15 combat and firing modifier. | +| **ARMS** 11-39% | NICKED \\ –5 combat and firing modifier. | WOUNDED \\ –10 combat and firing modifier. | SERIOUS WOUND \\ –20 combat and firing modifier, –1/4 movement. | WOUNDED \\ –15 combat and firing modifier. | 
-| **TORSO** 4068% | CRITICAL WOUND \\ –30 combat and firing modifier, –1/2 movement. | NICKED \\ –5 combat and firing modifier. | KILLED | SERIOUS WOUND \\ –20 combat and firing modifier, –1/4 movement. | +| **TORSO** 40-68% | CRITICAL WOUND \\ –30 combat and firing modifier, –1/2 movement. | NICKED \\ –5 combat and firing modifier. | KILLED | SERIOUS WOUND \\ –20 combat and firing modifier, –1/4 movement. | 
-| **LEGS** 69100% | WOUNDED \\ –5 combat modifier and –1/2 movement. | CRITICAL WOUND \\ –30 combat and firing modifier, –3/4 movement. | WOUNDED \\ –10 combat modifier, –1/4 movement. | NICKED \\ –1/4 movement. |+| **LEGS** 69-100% | WOUNDED \\ –5 combat modifier and –1/2 movement. | CRITICAL WOUND \\ –30 combat and firing modifier, –3/4 movement. | WOUNDED \\ –10 combat modifier, –1/4 movement. | NICKED \\ –1/4 movement. |
  
 +Players should not that if a giant is critically wounded and has or subsequently receives any other wound, apart from a nick, blinding or stun, he is killed. A giant who is seriously wounded and has or subsequently receives other serious wound or two ordinary wounds (but not nicks, blinding or stun) is killed.
giant-hit-chart.1758447386.txt.gz · Last modified: 2025/09/21 11:36 by fantasyadmin

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