giant-hit-chart
Differences
This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
giant-hit-chart [2025/09/21 11:36] – created fantasyadmin | giant-hit-chart [2025/09/22 19:23] (current) – fantasyadmin | ||
---|---|---|---|
Line 4: | Line 4: | ||
^ Roll 1 D100 ^ Type of Wound (Roll 1 D4) |||| | ^ Roll 1 D100 ^ Type of Wound (Roll 1 D4) |||| | ||
^ ^ 1 ^ 2 ^ 3 ^ 4 ^ | ^ ^ 1 ^ 2 ^ 3 ^ 4 ^ | ||
- | | **HEAD** 1–10% | STUNNED \\ Character is unable to move, fire or fight for one turn. If attacked and hit during this time he is killed. | SERIOUS WOUND \\ Character suffers a –25 combat modifier and firing modifier | BLINDED \\ Character' | + | | **HEAD** 1-10% | STUNNED \\ Character is unable to move, fire or fight for one turn. If attacked and hit during this time he is killed. | SERIOUS WOUND \\ Character suffers a –25 combat modifier and firing modifier | BLINDED \\ Character' |
- | | **ARMS** 11–39% | NICKED \\ –5 combat and firing modifier. | WOUNDED \\ –10 combat and firing modifier. | SERIOUS WOUND \\ –20 combat and firing modifier, –1/4 movement. | WOUNDED \\ –15 combat and firing modifier. | | + | | **ARMS** 11-39% | NICKED \\ –5 combat and firing modifier. | WOUNDED \\ –10 combat and firing modifier. | SERIOUS WOUND \\ –20 combat and firing modifier, –1/4 movement. | WOUNDED \\ –15 combat and firing modifier. | |
- | | **TORSO** 40–68% | CRITICAL WOUND \\ –30 combat and firing modifier, –1/2 movement. | NICKED \\ –5 combat and firing modifier. | KILLED | SERIOUS WOUND \\ –20 combat and firing modifier, –1/4 movement. | | + | | **TORSO** 40-68% | CRITICAL WOUND \\ –30 combat and firing modifier, –1/2 movement. | NICKED \\ –5 combat and firing modifier. | KILLED | SERIOUS WOUND \\ –20 combat and firing modifier, –1/4 movement. | |
- | | **LEGS** 69–100% | WOUNDED \\ –5 combat modifier and –1/2 movement. | CRITICAL WOUND \\ –30 combat and firing modifier, –3/4 movement. | WOUNDED \\ –10 combat modifier, –1/4 movement. | NICKED \\ –1/4 movement. | | + | | **LEGS** 69-100% | WOUNDED \\ –5 combat modifier and –1/2 movement. | CRITICAL WOUND \\ –30 combat and firing modifier, –3/4 movement. | WOUNDED \\ –10 combat modifier, –1/4 movement. | NICKED \\ –1/4 movement. | |
+ | Players should not that if a giant is critically wounded and has or subsequently receives any other wound, apart from a nick, blinding or stun, he is killed. A giant who is seriously wounded and has or subsequently receives other serious wound or two ordinary wounds (but not nicks, blinding or stun) is killed. |
giant-hit-chart.1758447386.txt.gz · Last modified: 2025/09/21 11:36 by fantasyadmin