humanoid-hit-chart
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humanoid-hit-chart [2025/09/21 11:40] – fantasyadmin | humanoid-hit-chart [2025/09/22 19:22] (current) – fantasyadmin | ||
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| **Legs** \\ 74–100% | WOUNDED \\ -5 combat modifier and -1/2 movement | CRITICAL WOUND \\ -30 combat and firing modifier. -3/4 movement | WOUNDED \\ -10 combat modifier. -1/4 movement | NICKED \\ -1/4 movement | | | **Legs** \\ 74–100% | WOUNDED \\ -5 combat modifier and -1/2 movement | CRITICAL WOUND \\ -30 combat and firing modifier. -3/4 movement | WOUNDED \\ -10 combat modifier. -1/4 movement | NICKED \\ -1/4 movement | | ||
+ | Players should not that if a character is critically wounded and has or subsequently receives any other wound, apart from a nick, blinding or stun, he is killed. A character who is seriously wounded and has or subsequently receives other serious wound or two ordinary wounds (but not nicks, blinding or stun) is killed. |
humanoid-hit-chart.1758447651.txt.gz · Last modified: 2025/09/21 11:40 by fantasyadmin