morale
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| morale [2025/09/27 23:04] – [10. MORALE] fantasyadmin | morale [2025/10/03 19:20] (current) – [10. MORALE] fantasyadmin | ||
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| Characters are immune to all Morale Tests. | Characters are immune to all Morale Tests. | ||
| - | **' | + | * **' |
| - | veterans who obey orders and do not easily panic. **' | + | * **' |
| - | class troops are trained** | + | * **'C' |
| - | experience. **'C class troops represent conscripts**, | + | |
| - | militia and other poorly trained troops, who do not | + | |
| - | react well to orders and are prone to panic as soon as | + | |
| - | they come under pressure. | + | |
| Before the start of a battle, each unit in your army | Before the start of a battle, each unit in your army | ||
| Line 41: | Line 37: | ||
| always round a unit's losses down to the nearest 10%. | always round a unit's losses down to the nearest 10%. | ||
| - | __Example__: | + | > __Example__: |
| - | raiders has suffered three casualties. This is greater | + | |
| - | than a 10% loss but less than a 20% loss. As all | + | |
| - | percentage losses are rounded down on the Basic | + | |
| - | Morale Values Chart, the Goblins are deemed to have | + | |
| - | a 10% loss and by cross referencing find their | + | |
| - | morale has a base value of 8. | + | |
| ===== MORALE TEST TRIGGERS ===== | ===== MORALE TEST TRIGGERS ===== | ||
morale.1759007075.txt.gz · Last modified: 2025/09/27 23:04 by fantasyadmin
